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Intermedial ontologies: strategies of preparedness, research and design in real time Performance Capture
Citation
Delbridge, M and Roihankorpi, R, Intermedial ontologies: strategies of preparedness, research and design in real time Performance Capture, Nordic Theatre Studies: yearbook for theatre research in Scandinavia, 26, (2) pp. 46-57. ISSN 0904-6380 (2014) [Refereed Article]
Copyright Statement
Copyright 2014 Nordic Theatre Studies
Official URL: https://blogs.uta.fi/nordictheatrestudies/
DOI: doi:10.7146/nts.v26i2.24309
Abstract
The paper introduces and inspects core elements relative to the ‘live’ in performances that utilise
real time Motion Capture (MoCap) systems and cognate/reactive virtual environments by
drawing on interdisciplinary research conducted by Matthew Delbridge (University of Tasmania),
and the collaborative live MoCap workshops carried out in projects DREX and VIMMA
(2009-12 and 2013-14, University of Tampere). It also discusses strategies to revise manners
of direction and performing, practical work processes, questions of production design and
educational aspects peculiar to technological staging.
Through the analysis of a series of performative experiments involving 3D real time virtual
reality systems, projection mapping and reactive surfaces, new ways of interacting in/with
performance have been identified. This poses a unique challenge to traditional approaches of
learning about staging, dramaturgy, acting, dance and performance design in the academy,
all of which are altered in a fundamental manner when real time virtual reality is introduced
as a core element of the performative experience. Meanwhile, various analyses, descriptions
and theorisations of technological performance have framed up-to-date policies on how to
approach these questions more systematically. These have given rise to more sophisticated
notions of preparedness of performing arts professionals, students and researchers to confront
the potentials of new technologies and the forms of creativity and art they enable. The deployment
of real time Motion Capture systems and co-present virtual environments in an educational
setting comprise a peculiar but informative case of study for the above to be explored.
Keywords: Performance Capture, Motion Capture, The Omniscient Frame, avatar, intermediality,
virtuality, performance
Item Details
Item Type: | Refereed Article |
---|---|
Keywords: | Intermediality, Performance Capture, Motion Capture, Performance, Omniscient Frame |
Research Division: | Creative Arts and Writing |
Research Group: | Performing arts |
Research Field: | Drama, theatre and performance studies |
Objective Division: | Culture and Society |
Objective Group: | Arts |
Objective Field: | The performing arts |
UTAS Author: | Delbridge, M (Dr Matt Delbridge) |
ID Code: | 94623 |
Year Published: | 2014 |
Deposited By: | School of Creative Arts and Media |
Deposited On: | 2014-09-13 |
Last Modified: | 2015-08-03 |
Downloads: | 4 View Download Statistics |
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