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A wearable sensor network for the control of virtual characters

Citation

Luo, Z and Chen, I-M and Nguyen, KD and Ni, W and Li, K and Gu, C and Lim, CK and Yeo, SH and Duh, HB-L, A wearable sensor network for the control of virtual characters, Proceedings of 2009 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 14-17 July 2009, Singapore, pp. 1707-1712. ISBN 978-1-4244-2853-3 (2009) [Refereed Conference Paper]

Copyright Statement

Copyright 2009 IEEE

Official URL: http://dx.doi.org/10.1109/AIM.2009.5229801

Abstract

A wearable sensor network is developed to track the human joint motion with high accuracy. One sensor unit consists of an accelerometer and a miniature linear sensor. We design one motion-based interface based on the wearable sensor network, in which users can control the virtual characters in both a video game and an online virtual environment (Second Life) by moving their wrists and knees. Based on the analysis of the situation awareness and the failure of task during the game playing, the results of the task performance on controlling the virtual characters indicated that the motion-based interface provided better control than the keyboard interface.

Item Details

Item Type:Refereed Conference Paper
Keywords:control, human robot interaction, sensor network, wearable computing
Research Division:Information and Computing Sciences
Research Group:Information Systems
Research Field:Computer-Human Interaction
Objective Division:Information and Communication Services
Objective Group:Computer Software and Services
Objective Field:Application Tools and System Utilities
Author:Duh, HB-L (Professor Henry Duh)
ID Code:90339
Year Published:2009
Deposited By:Computing and Information Systems
Deposited On:2014-03-31
Last Modified:2014-12-23
Downloads:0

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