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A wearable sensor network for the control of virtual characters

conference contribution
posted on 2023-05-23, 08:48 authored by Luo, Z, Chen, I-M, Nguyen, KD, Ni, W, Li, K, Gu, C, Lim, CK, Yeo, SH, Duh, HB-L
A wearable sensor network is developed to track the human joint motion with high accuracy. One sensor unit consists of an accelerometer and a miniature linear sensor. We design one motion-based interface based on the wearable sensor network, in which users can control the virtual characters in both a video game and an online virtual environment (Second Life) by moving their wrists and knees. Based on the analysis of the situation awareness and the failure of task during the game playing, the results of the task performance on controlling the virtual characters indicated that the motion-based interface provided better control than the keyboard interface.

History

Publication title

Proceedings of 2009 IEEE/ASME International Conference on Advanced Intelligent Mechatronics

Editors

IEEE

Pagination

1707-1712

ISBN

978-1-4244-2853-3

Department/School

School of Information and Communication Technology

Publisher

IEEE

Place of publication

USA

Event title

2009 IEEE/ASME International Conference on Advanced Intelligent Mechatronics

Event Venue

Singapore

Date of Event (Start Date)

2009-07-14

Date of Event (End Date)

2009-07-17

Rights statement

Copyright 2009 IEEE

Repository Status

  • Restricted

Socio-economic Objectives

Information systems, technologies and services not elsewhere classified

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