eCite Digital Repository
Games in Asia Project
Citation
Chen, VH-h and Duh, HBL and Kolko, B and Whang, LS-M and Fu, MC-H, Games in Asia Project, Proceedings of CHI 2006, 22-27 April 2006, Montreal, Canada, pp. 291-294. ISBN 1-59593-298-4 (2006) [Refereed Conference Paper]
Copyright Statement
Copyright 2006 The Author/Owner(s)
Official URL: http://dx.doi.org/10.1145/1125451.1125516
Abstract
The new technologies associated with computer games
have more than an entertainment component; they
also bring tremendous changes in human life at both
the individual and societal level. Since Asia is the largest
market for game consumption around the globe, this
project seeks to understand the social, cultural,
psychological, economic and educational implications of
game playing in different Asian regions. Besides
investigating the social impacts of gaming in respective
countries, comparison among different countries is also of
interest.
Item Details
Item Type: | Refereed Conference Paper |
---|---|
Keywords: | Computer game, user interface design, social impact, users’ in-game behaviour, cross-cultural comparison |
Research Division: | Information and Computing Sciences |
Research Group: | Library and information studies |
Research Field: | Human information interaction and retrieval |
Objective Division: | Information and Communication Services |
Objective Group: | Information systems, technologies and services |
Objective Field: | Information systems, technologies and services not elsewhere classified |
UTAS Author: | Duh, HBL (Professor Henry Duh) |
ID Code: | 90324 |
Year Published: | 2006 |
Deposited By: | Information and Communication Technology |
Deposited On: | 2014-03-31 |
Last Modified: | 2014-05-29 |
Downloads: | 0 |
Repository Staff Only: item control page