eCite Digital Repository
The changing dynamic of social interaction in World of Warcraft: The impacts of game feature change
Citation
Chen, VH-h and Duh, HBL and Renyi, H, The changing dynamic of social interaction in World of Warcraft: The impacts of game feature change, Proceedings of ACE 2008, 3-5 December 2008, Yokohama, Japan, pp. 356-359. ISBN 978-1-60558-393-8 (2008) [Refereed Conference Paper]
Copyright Statement
Copyright 2008 ACM
Official URL: http://dx.doi.org/10.1145/1501750.1501834
Abstract
This study examines how changes in game features through
patches and expansions can affect the social interaction within
massively multiplayer games. Since patches and expansions are
now commonplace within massively multiplayer games,
understanding of the relationship would enable better production
of social capital. In-depth interviews uncovered that the recent
changes to the World of Warcraft affect in-game social interaction
in 3 aspects. The areas of social interaction affected included
interpersonal relationships, community size and social alienation.
The discussions highlight how these findings can advance models
of social interaction within MMOs.
Item Details
Item Type: | Refereed Conference Paper |
---|---|
Keywords: | Social interaction, Social computing, MMO Game |
Research Division: | Information and Computing Sciences |
Research Group: | Library and information studies |
Research Field: | Human information interaction and retrieval |
Objective Division: | Information and Communication Services |
Objective Group: | Information systems, technologies and services |
Objective Field: | Information systems, technologies and services not elsewhere classified |
UTAS Author: | Duh, HBL (Professor Henry Duh) |
ID Code: | 90315 |
Year Published: | 2008 |
Deposited By: | Information and Communication Technology |
Deposited On: | 2014-03-31 |
Last Modified: | 2014-12-08 |
Downloads: | 0 |
Repository Staff Only: item control page