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Playing different games on different phones: An empirical study on mobile gaming


Duh, B and Chen, VHH and Tan, CB, Playing different games on different phones: An empirical study on mobile gaming, Proceedings of MobileHCI 2008, 2-5 September 2008, Amsterdam, the Netherlands, pp. 391-394. ISBN 978-1-59593-952-4 (2008) [Refereed Conference Paper]

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Copyright 2008 ACM

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With the growing popularity of mobile phone gaming, design issues with mobile phone games have become more important. Given the complexity of designing games for mobile phones, game developers must understand how mobile phone users’ gaming experiences are like when using different types of phones. This paper examines users’ gaming experiences in playing three types of games on three different types of phones. It is found that users have different preferences when playing different games on certain phones. Some games are more suitable to be played on mobile phone than others. Easy control and fewer levels of difficulties are the two main issues for consideration in designing mobile phone games. It is recommended that game designers design specific types of games for different mobile phone interfaces. Mobile phone manufacturers need to consider gamers’ requirements for the type of games they intend to include in the mobile phone.

Item Details

Item Type:Refereed Conference Paper
Keywords:Mobile Phone Games, User study, Mobile gaming
Research Division:Information and Computing Sciences
Research Group:Library and information studies
Research Field:Human information interaction and retrieval
Objective Division:Information and Communication Services
Objective Group:Information systems, technologies and services
Objective Field:Information systems, technologies and services not elsewhere classified
UTAS Author:Duh, B (Professor Henry Duh)
ID Code:90304
Year Published:2008
Deposited By:Information and Communication Technology
Deposited On:2014-03-31
Last Modified:2014-12-08

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