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Fantasies in narration: Narrating the requirements of children in mobile gaming design
Citation
Duh, HB-L and Chen, VH-H, Fantasies in narration: Narrating the requirements of children in mobile gaming design, Proceedings of ACE '10, 17-19 November 2010, Taipei, Taiwan, pp. 3-6. ISBN 978-1-60558-863-6 (2010) [Refereed Conference Paper]
Copyright Statement
Copyright 2010 ACM
Official URL: http://dx.doi.org/10.1145/1971630.1971632
Abstract
As children become major consumers of new media, they have
been progressively integrated into the design of such technologies,
following the trend of Participatory Design (PD). This paper seeks
to highlight the gap that exists between the work of children
designers and the adoption of such design outcome by game
designers. Using Fantasy Theme Analysis (FTA), design
recommendations were identified in design sessions with children
to create a mobile game. The game was subsequently evaluated by
game designers to see the effectiveness of such approach.
Item Details
Item Type: | Refereed Conference Paper |
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Keywords: | Game design, children designer, mobile games |
Research Division: | Information and Computing Sciences |
Research Group: | Library and information studies |
Research Field: | Human information interaction and retrieval |
Objective Division: | Information and Communication Services |
Objective Group: | Information systems, technologies and services |
Objective Field: | Information systems, technologies and services not elsewhere classified |
UTAS Author: | Duh, HB-L (Professor Henry Duh) |
ID Code: | 90290 |
Year Published: | 2010 |
Deposited By: | Information and Communication Technology |
Deposited On: | 2014-03-31 |
Last Modified: | 2014-12-08 |
Downloads: | 0 |
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