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Fantasies in narration: Narrating the requirements of children in mobile gaming design


Duh, HB-L and Chen, VH-H, Fantasies in narration: Narrating the requirements of children in mobile gaming design, Proceedings of ACE '10, 17-19 November 2010, Taipei, Taiwan, pp. 3-6. ISBN 978-1-60558-863-6 (2010) [Refereed Conference Paper]

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Copyright 2010 ACM

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As children become major consumers of new media, they have been progressively integrated into the design of such technologies, following the trend of Participatory Design (PD). This paper seeks to highlight the gap that exists between the work of children designers and the adoption of such design outcome by game designers. Using Fantasy Theme Analysis (FTA), design recommendations were identified in design sessions with children to create a mobile game. The game was subsequently evaluated by game designers to see the effectiveness of such approach.

Item Details

Item Type:Refereed Conference Paper
Keywords:Game design, children designer, mobile games
Research Division:Information and Computing Sciences
Research Group:Library and information studies
Research Field:Human information interaction and retrieval
Objective Division:Information and Communication Services
Objective Group:Information systems, technologies and services
Objective Field:Information systems, technologies and services not elsewhere classified
UTAS Author:Duh, HB-L (Professor Henry Duh)
ID Code:90290
Year Published:2010
Deposited By:Information and Communication Technology
Deposited On:2014-03-31
Last Modified:2014-12-08

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