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Modality preference Learning from users

Citation

Wasinger, R and Krueger, A, Modality preference - Learning from users, Proc. of Workshop on User Experience Design for Pervasive Computing (Experience) at Pervasive, 11 May 2005, Munich, Germany, pp. 1-4. (2005) [Refereed Conference Paper]


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Copyright 2005 the Authors

Official URL: http://www.fluidum.org/events/experience05/camerar...

Abstract

An important constituent for mobile and ubiquitous computing systems is the interface and the associated human-computer interactions. Mobile contexts have different design requirements to stationary desktop contexts. Although previous work has concentrated on stationary domains and unimodal systems, and more recently on multimodal systems, user evaluation for the use of different modality combinations is limited. In this paper, we outline the qualitative results from a recent usability study. These results form a general guideline in determining which base modalities and modality combinations to use when designing for mobile and ubiquitous environments.

Item Details

Item Type:Refereed Conference Paper
Research Division:Information and Computing Sciences
Research Group:Information Systems
Research Field:Computer-Human Interaction
Objective Division:Information and Communication Services
Objective Group:Computer Software and Services
Objective Field:Application Software Packages (excl. Computer Games)
Author:Wasinger, R (Dr Rainer Wasinger)
ID Code:90169
Year Published:2005
Deposited By:Computing and Information Systems
Deposited On:2014-03-27
Last Modified:2014-10-10
Downloads:1 View Download Statistics

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