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Mobile augmented reality game engine


Gu, J and Duh, B, Mobile augmented reality game engine, Handbook of Augmented Reality, Springer, B Furht (ed), USA, pp. 99-122. ISBN 978-1-4614-0063-9 (2011) [Research Book Chapter]

Copyright Statement

Copyright 2011 Springer Science + Business Media, LLC

DOI: doi:10.1007/978-1-4614-0064-6_4


The recent fusion of Augmented Reality (AR) and mobile technologies has enabled the creation of novel mobile AR applications. As the image processing algorithms and processing capabilities of mobile hardware continue to improve, mobile AR will become more commonplace. In addition, the mobile game industry itself has grown significantly in recent years. This is partly because of the development of 3D game engines which are being widely used not only in game applications, but also in the areas of virtual reality, virtual architecture, and education.

Item Details

Item Type:Research Book Chapter
Keywords:Game, Augmented reality
Research Division:Information and Computing Sciences
Research Group:Information Systems
Research Field:Computer-Human Interaction
Objective Division:Information and Communication Services
Objective Group:Computer Software and Services
Objective Field:Application Tools and System Utilities
UTAS Author:Duh, B (Professor Henry Duh)
ID Code:89963
Year Published:2011
Deposited By:Information and Communication Technology
Deposited On:2014-03-20
Last Modified:2017-10-16

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