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Handheld AR games - A triarchic conceptual design framework

conference contribution
posted on 2023-05-23, 08:33 authored by Chang, Y-N, Koh, RKC, Duh, B
The rapid development of handheld Augmented Reality (AR) technologies has raised profound interests in the design of handheld AR games. Studies in this area however did not draw attention explicitly on design concepts, especially in the possible exploitation of their inherent characteristics to impact game experiences. Based on literature review, this paper identifies the game elements that are designed based on, or around the definitive advantages and/or limitations of handheld AR as a form of pervasive technology that may affect game play experiences. Handheld AR game experiences are examined and can be described through a proposed triarchic interplay of coherent associations comprising of fundamental system, interaction and application levels. Future work will include intricate studies on game design for handheld AR games, so as to extend the current findings with other integrative game design and technological elements.

History

Publication title

Proceedings of IEEE International Symposium on Mixed and Augmented Reality 2011

Editors

L Hansen

Pagination

29-36

ISBN

978-1-4673-0059-9

Department/School

School of Information and Communication Technology

Publisher

IEEE

Place of publication

USA

Event title

IEEE International Symposium on Mixed and Augmented Reality 2011

Event Venue

Basel, Switzerland

Date of Event (Start Date)

2011-10-26

Date of Event (End Date)

2011-10-29

Rights statement

Copyright 2011 IEEE

Repository Status

  • Restricted

Socio-economic Objectives

Information systems, technologies and services not elsewhere classified

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