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Features of Achievement Systems


Lewis, I and de Salas, K and Wells, L, Features of Achievement Systems, Proceedings of CGAMES 2013 USA, 30 July - 1 August 2013, Louisville, Kentucky USA, pp. 66-73. ISBN 978-1-4799-0820-2 (2013) [Refereed Conference Paper]

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COpyright 2013 IEEE

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DOI: doi:10.1109/CGames.2013.6632608


Achievements and Achievement systems are recognized as important elements to increasing the profitability and success of games titles. Achievements can influence a player’s buying decisions and can even increase a player’s motivation to continue playing a game. Despite their growing importance to game players, designers, and promoters, little attention has been paid to them by the academic community. In order to better understand these games elements, there exists a need to better understand Achievement Systems, their features and the opportunities offered by them. To this end, this paper will consolidate current knowledge and provide an overview of the features of today's Achievement Systems, exploring the common features of the most popular systems and highlighting points of differentiation designed to better engage players and increase distributor revenue.

Item Details

Item Type:Refereed Conference Paper
Keywords:game Achievement, achievement system, game, video game, computer game, reward system
Research Division:Information and Computing Sciences
Research Group:Graphics, augmented reality and games
Research Field:Entertainment and gaming
Objective Division:Information and Communication Services
Objective Group:Media services
Objective Field:Animation, video games and computer generated imagery services
UTAS Author:Lewis, I (Dr Ian Lewis)
UTAS Author:de Salas, K (Associate Professor Kristy de Salas)
UTAS Author:Wells, L (Dr Lindsay Wells)
ID Code:86087
Year Published:2013
Deposited By:Information and Communication Technology
Deposited On:2013-08-21
Last Modified:2014-05-20

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