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iFiction: mobile technology, new media, mixed reality and literary creativity in English teaching
conference contribution
posted on 2023-05-23, 07:03 authored by Winyu ChinthammitWinyu Chinthammit, Angela ThomasiFiction is a location-based mobile application using Mixed Reality and multimedia technologies designed to enhance and transform children’ s interactive, participatory and innovative experiences with English literature. With this app, children author their own interactive reversionings of literary texts using a range of traditional multimedia technologies (such as text, audio, photo, video) as well as Mixed Reality (MR) technologies and then manipulate these media into a MR layering of the story that can be placed within a particular context of space and time, blending virtual and actual reality. iFiction uses theories of multimodal authoring and principles drawn from alternate reality gaming to create a unique context for children to learn to be sophisticated content creators, and to engage in critical and reflective cultural practice. We will report preliminary findings from our pilot project with school children as an indicative proof of concept of iFiction.
History
Publication title
IEEE International Symposium on Mixed and Augmented Reality 2012 - Arts, Media and Humanities ProceedingsEditors
M LinPagination
39-46ISBN
978-1-4673-4664-1Department/School
School of Information and Communication TechnologyPublisher
IEEE Computer SocietyPlace of publication
USAEvent title
ISMAR2012 IEEE International Symposium on Mixed and Augmented Reality 2012Event Venue
Atlanta, Georgia, USADate of Event (Start Date)
2012-11-05Date of Event (End Date)
2012-11-08Rights statement
Copyright 2012 IEEERepository Status
- Restricted