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Natural Interactions Between Augmented Virtual Objects
conference contribution
posted on 2023-05-23, 05:38 authored by Neale, S, Winyu ChinthammitWinyu Chinthammit, Lueg, C, Nixon, PThere are many situations in which physical interaction with real-world objects is not possible – for example, museums contain many objects or artefacts which are too fragile or expensive for the public to handle. Augmented Reality (AR) has the potential to offer an alternative in these situations, but most of our current interactions with virtual objects in AR tend to be indirect. Tangible AR allows for natural movement, but we rarely manipulate or control virtual objects beyond that in the way we do their physical counterparts. To address this problem, we propose that a more natural approach to interacting with tangible AR be introduced. We present a prototype that allows users to physically orientate virtual objects so that they ‘snap’ together in order to complete a ‘3D AR Puzzle’, and show that introducing ‘responsive virtual objects’ for tangible AR is a promising first step towards more natural interactions.
History
Publication title
Proceedings of the 23rd Australian Computer-Human Interaction Conference (OzCHI 2011)Volume
23Editors
C Paris, N Colineau, V Farrell, G Farrell & W HuangPagination
229-232Department/School
School of Information and Communication TechnologyPublisher
Australian National UniversityPlace of publication
AustraliaEvent title
OzChi: Australian Computer-Human Interaction ConferenceEvent Venue
Canberra, AustraliaDate of Event (Start Date)
2011-11-28Date of Event (End Date)
2011-12-02Rights statement
Copyright 2011 ACMRepository Status
- Restricted