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Tomb of a sultan: a VR digital heritage approach

Citation

See, ZS and Santano, D and Sansom, M and Fong, CH and Thwaites, H, Tomb of a sultan: a VR digital heritage approach, Proceedings of 2018 3rd Digital Heritage International Congress (DigitalHERITAGE) held jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018), 26-30 October 2018, San Francisco, USA, pp. 1-4. ISBN 978-1-7281-0293-1 (2018) [Refereed Conference Paper]


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DOI: doi:10.1109/DigitalHeritage44163.2018

Abstract

This project presents the development of a room-scale Virtual Reality (VR) cultural heritage experience, a transmedia storytelling approach for showing museology VR content in a public setting. "Tomb of a Sultan: A VR Digital Heritage Approach" features the 19 th century tomb of Sultan Hussein Shah as a three dimensional model reproduced using photogrammetry from the actual heritage site in Malacca. Room-scale VR experience has been made possible with the introduction of sensor-based head mount displays (HMD). However, the user experience and criteria for hyper-realistic VR in the cultural heritage context requires further study in terms of method and apparatus. In this paper we describe a prototype system, a user evaluation study and directions for future work.

Item Details

Item Type:Refereed Conference Paper
Keywords:technologies, virtual reality, augmented reality, digital humanities, digital heritage
Research Division:Education
Research Group:Specialist studies in education
Research Field:Educational technology and computing
Objective Division:Expanding Knowledge
Objective Group:Expanding knowledge
Objective Field:Expanding knowledge in education
UTAS Author:See, ZS (Dr Zi Siang See)
ID Code:148990
Year Published:2018
Deposited By:Education
Deposited On:2022-02-26
Last Modified:2022-04-11
Downloads:0

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