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Tomb of a sultan: a VR digital heritage approach

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conference contribution
posted on 2023-05-23, 15:13 authored by Zi Siang SeeZi Siang See, Santano, D, Sansom, M, Fong, CH, Thwaites, H
This project presents the development of a room-scale Virtual Reality (VR) cultural heritage experience, a transmedia storytelling approach for showing museology VR content in a public setting. "Tomb of a Sultan: A VR Digital Heritage Approach" features the 19 th century tomb of Sultan Hussein Shah as a three dimensional model reproduced using photogrammetry from the actual heritage site in Malacca. Room-scale VR experience has been made possible with the introduction of sensor-based head mount displays (HMD). However, the user experience and criteria for hyper-realistic VR in the cultural heritage context requires further study in terms of method and apparatus. In this paper we describe a prototype system, a user evaluation study and directions for future work.

History

Publication title

Proceedings of 2018 3rd Digital Heritage International Congress (DigitalHERITAGE) held jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018)

Editors

AC Addison and H Thwaites

Pagination

1-4

ISBN

978-1-7281-0293-1

Department/School

Faculty of Education

Publisher

IEEE

Place of publication

San Fransisco, USA

Event title

2018 3rd Digital Heritage International Congress (DigitalHERITAGE)

Event Venue

San Francisco, USA

Date of Event (Start Date)

2018-10-26

Date of Event (End Date)

2018-10-30

Rights statement

Copyright 2018 IEEE

Repository Status

  • Open

Socio-economic Objectives

Digital humanities; Expanding knowledge in education

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