File(s) not publicly available
Barbies and chimps: text and childhoods in virtual worlds
Virtual worlds, computer-based online communities that create and sustain online spaces inhabited by users in the form of avatars, are becoming a major site of social interaction and entertainment for growing millions of young people. In 2010 virtual world registrations passed the 1 billion mark. 46% of this fi gure comes from registrants identifying as between 10 and 15 years of age (Kzero Worldswide, 2011). In all, users between the ages of 10 and 15 currently account for 468 million virtual world registrations. These fi gures suggest that a lot of children and young people are hanging out in the social and gaming spaces provided by virtual worlds. They are therefore sites of interest for those of us concerned with the ways in which texts are encountered and engaged with in online contexts.
History
Publication title
Virtual Literacies: Interactive Spaces for Children and Young PeopleEditors
G Merchant, J Gillen, J Marsh and J DaviesPagination
41-46ISBN
978-0-415-89960-4Department/School
Faculty of EducationPublisher
RoutledgePlace of publication
United KingdomExtent
14Repository Status
- Restricted