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The associations between Big Five personality traits, gaming motives, and self-reported time spent gaming
journal contribution
posted on 2023-05-20, 19:07 authored by de Hesselle, LC, Rozgonjuk, D, Sindermann, C, Halley de Oliveira Miguel PontesHalley de Oliveira Miguel Pontes, Montag, CThe aim of this study was to provide insights into the associations between the Big Five personality traits, gaming motives, and time spent gaming. Nine hundred and eighty-six participants completed an online survey including socio-demographic questions, a 100-item personality test assessing the Big Five personality traits, and the Motives for Online Gaming Questionnaire. Moreover, participants provided self-reported information on their weekly time spent gaming. Playing video games for Escapism, Coping, Fantasy, and Competition motives was each associated with different Big Five personality traits. Moreover, when age, gender, personality traits, and gaming motives were included in a multiple linear regression model as predictors of time spent gaming, lower Extraversion, Agreeableness, and Conscientiousness, as well as more gaming for Social, Escapism, and Competition motives predicted greater time spent gaming. The results provide insights into the associations between personality traits, gaming motives, and time spent gaming. Furthermore, these findings may help understanding conditions associated with excessive gaming behaviour, such as gaming disorder.
History
Publication title
Personality and Individual DifferencesVolume
171Article number
110483Number
110483Pagination
1-6ISSN
0191-8869Department/School
School of Psychological SciencesPublisher
Pergamon-Elsevier Science LtdPlace of publication
The Boulevard, Langford Lane, Kidlington, Oxford, England, Ox5 1GbRights statement
© 2020 Elsevier Ltd. All rights reserved.Repository Status
- Restricted