eCite Digital Repository
Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China
Severo, RB and Soares, JM and Affonso, JP and Giusti, DA and de Souza Junior, AA and de Figueiredo, VL and Pinheiro, KA and Pontes, HM, Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China, Revista Brasileira De Psiquiatria, 42, (5) Article 532-535. ISSN 1516-4446 (2020) [Refereed Article]
|PDF (Published version)|
This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License, which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cite
Objectives: To estimate the prevalence of internet gaming disorder (IGD) and associated risk factors in a sample of secondary and postsecondary students from a public federal institution of higher education (Instituto Federal de Educação, Ciência e Tecnologia) in Southern Brazil.
Methods: The study included a sociodemographic questionnaire, the Beck Depression Inventory (BDI), Self-Report Questionnaire (SRQ-20), Pittsburgh Sleep Quality Index (PSQI-BR), the Mini-Social Phobia Inventory (Mini-SPIN), and the Game Addiction Scale (GAS). Finally, IGD was measured with the Brazilian version of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF), which has been psychometrically validated in this population.
Results: Overall, 38.2% (n=212) of the sample exhibited IGD symptoms, with 18.2% (n=101) being classed as at-risk gamers. Regression analysis found IGD to be associated with male gender, severe depressive symptoms, poor sleep quality, increased time spent gaming, and total free time spent gaming (p < 0.001).
Conclusions: The prevalence of IGD in this sample was relatively high, and associated risk factors found were similar to those previously reported in the literature. Further studies investigating the epidemiology of IGD in Brazilian samples are warranted to better understand treatment needs and inform preventive measures in this population.
|Item Type:||Refereed Article|
|Keywords:||internet gaming disorder, gaming disorder test|
|Research Division:||Health Sciences|
|Research Group:||Health services and systems|
|Research Field:||Mental health services|
|Objective Group:||Public health (excl. specific population health)|
|Objective Field:||Mental health|
|UTAS Author:||Pontes, HM (Dr Halley de Oliveira Miguel Pontes)|
|Web of Science® Times Cited:||20|
|Downloads:||22 View Download Statistics|
Repository Staff Only: item control page