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Enhancing the learning of multi-level undergraduate Chinese language with a 3D immersive experience - an exploratory study


Wang, Y and Grant, S and Grist, M, Enhancing the learning of multi-level undergraduate Chinese language with a 3D immersive experience - an exploratory study, Computer Assisted Language Learning, 34, (1-2) pp. 114-132. ISSN 0958-8221 (2021) [Refereed Article]

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DOI: doi:10.1080/09588221.2020.1774614


The article reports on a study that incorporated an immersive 3 D virtual environment, created in Second Life (SL) into the curriculum of a Chinese program, including its development, implementation and evaluation. This innovation supplemented classroom teaching of Chinese language throughout one semester at a regional Australian university. Using the existing resource called Chinese Island (CI) created by a major urban Australian university, the primary aim of this study was to probe studentís perceptions about the resource. Due to curriculum differences between two universities, customised language and culture learning tasks based on the learnt textbook content were designed on CI, with instructions and associated quizzes hosted in a private Moodle siteóa widely-used learning management system (LMS) environment. Twenty-eight mixed-level undergraduate Chinese as a foreign language (CFL) students participated in a survey, and seven of these students were interviewed. The questionnaire and interview data were collected and analysed during the study. Following analysis, results indicated that students welcomed the experiential learning opportunity to explore Chinese culture and language outside the classroom afforded by CI. Anecdotal evidence suggested that students became more aware of the complicated pragmatic issues in real life communication. The survey results, including the participantsí responses to open-ended questions, are discussed in this paper. Pedagogical implications and directions for further research are also considered.

Item Details

Item Type:Refereed Article
Keywords:Chinese as a foreign language (CFL), immersive 3D virtual environment, Second Life (SL), experiential learning
Research Division:Education
Research Group:Education systems
Research Field:Higher education
Objective Division:Culture and Society
Objective Group:Communication
Objective Field:Languages and linguistics
UTAS Author:Wang, Y (Dr Isabel Wang)
UTAS Author:Grist, M (Mr Matthew Grist)
ID Code:139756
Year Published:2021 (online first 2020)
Web of Science® Times Cited:6
Deposited By:Office of the School of Humanities
Deposited On:2020-07-02
Last Modified:2021-05-31
Downloads:8 View Download Statistics

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