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Spanish validation of the Internet Gaming Disorder Scale–Short Form (IGDS9-SF): Prevalence and relationship with online gambling and quality of life

Citation

Beranuy, M and Machimbarrena, JM and Asuncion Vega-Oses, M and Carbonell, X and Griffiths, MD and Pontes, HM and Gonzalez-Cabrera, J, Spanish validation of the Internet Gaming Disorder Scale-Short Form (IGDS9-SF): Prevalence and relationship with online gambling and quality of life, International Journal of Environmental Research and Public Health, 17, (5) Article 1562. ISSN 1661-7827 (2020) [Refereed Article]


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Copyright 2020 The Authors. Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/

DOI: doi:10.3390/ijerph17051562

Abstract

Online gaming is a very common form of leisure among adolescents and young people, although its excessive and/or compulsive use is associated with psychological impairments in a minority of gamers. The latest (fifth) edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5, Section III) tentatively introduced Internet Gaming Disorder (IGD). Since then, a number of evaluation tools using the DSM-5 criteria have been developed, including the Internet Gaming Disorder Scale–Short Form (IGDS9-SF). The main objective of this study was to translate and adapt the IGDS9-SF into Spanish, as well as to obtain indicators relating to its validity and reliability. The Spanish version of four scales were administered: IGDS9-SF, Mobile Phone-Related Experiences Questionnaire (CERM), Online Gambling Disorder Questionnaire (OGD-Q), and KIDSCREEN-27. The sample comprised 535 Vocational Training students (mean age 18.35 years; SD±2.13; 78.5% males) who reported playing video games in the past 12 months. Confirmatory factor analysis yielded a one-dimensional model with a good fit while the reliability indicators were satisfactory. Findings indicated that 1.9% of gamers were classified with IGD (meeting five or more criteria for more than 12 months). Additionally, another 1.9% were considered gamers ‘at-risk’ because they endorsed four criteria. Positive and significant relationships were found between the IGDS9-SF, the CERM, and the OGD-Q. Participants classified with IGD had poorer health-related quality of life. In conclusion, the Spanish IGDS9-SF is a valid and reliable instrument to assess IGD according to the DSM-5.

Item Details

Item Type:Refereed Article
Keywords:Internet Gaming Disorder, gaming disorder, gaming addiction, behavioral addiction, Internet Gaming Disorder Scale-Short Form
Research Division:Psychology
Research Group:Social and personality psychology
Research Field:Personality and individual differences
Objective Division:Health
Objective Group:Public health (excl. specific population health)
Objective Field:Mental health
UTAS Author:Pontes, HM (Dr Halley de Oliveira Miguel Pontes)
ID Code:137725
Year Published:2020
Web of Science® Times Cited:19
Deposited By:Psychology
Deposited On:2020-02-29
Last Modified:2021-03-31
Downloads:6 View Download Statistics

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