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Addiction and Entertainment Products
Citation
Griffiths, MD and Pontes, HM, Addiction and Entertainment Products, Handbook of Digital Games and Entertainment Technologies, Springer Singapore, R Nakatsu, M Rauterberg, P Ciancarini (ed), Singapore, pp. 1225-1246. ISBN 9789814560498 (2017) [Research Book Chapter]
Copyright Statement
Copyright 2015 Her Majesty the Queen in Right of United Kingdom
DOI: doi:10.1007/978-981-4560-52-8_10-1
Abstract
Technological forms of entertainment have become increasingly popular among
both adults and adolescents. However, there have been a growing number of
reports about excessive use of entertainment technology and potentially addictive use (e.g., to video games, mobile phones, the Internet, etc.). The present
chapter briefly overviews addiction to these entertainment products (i.e., "technological addictions") by defining addiction and arguing that technological
addictions are a type of behavioral addiction. The chapter also reviews the
empirical literature concerning online gaming addiction and social networking
addiction, as well as examining the differences between Internet gaming addiction and Internet addiction. The chapter demonstrates that issues encountered by
contemporary researchers and clinicians regarding the assessment of online
addictions appear complex and include several factors. It is concluded that
there is a clear need to distinguish between addictions to the Internet and
addictions on the Internet. Gambling or gaming addicts who chooses to engage
in online gambling and gaming are not Internet addicts – the Internet is just the place where they conduct their chosen (addictive) behavior. Based on empirical
research, it is evident that excessive entertainment technology use appears to be
at least potentially addictive. Further research is needed on whether activities
such as video game addiction and Internet addictions such as social networking
addiction are distinct clinical entities.
Item Details
Item Type: | Research Book Chapter |
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Keywords: | technological addictions, behavioural addictions, gaming disorder, social networking addiction |
Research Division: | Psychology |
Research Group: | Clinical and health psychology |
Research Field: | Health psychology |
Objective Division: | Health |
Objective Group: | Public health (excl. specific population health) |
Objective Field: | Mental health |
UTAS Author: | Pontes, HM (Dr Halley de Oliveira Miguel Pontes) |
ID Code: | 132497 |
Year Published: | 2017 |
Deposited By: | Psychology |
Deposited On: | 2019-05-08 |
Last Modified: | 2019-07-09 |
Downloads: | 0 |
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