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Internet Gaming Disorder among Slovenian primary schoolchildren: findings from a nationally representative sample of adolescents

Citation

Pontes, HM and Macur, M and Griffiths, MD, Internet Gaming Disorder among Slovenian primary schoolchildren: findings from a nationally representative sample of adolescents, Journal of Behavioral Addictions, 5, (2) pp. 304-310. ISSN 2062-5871 (2016) [Refereed Article]


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Copyright Statement

2016 The Author(s). Licensed under Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) https://creativecommons.org/licenses/by-nc/4.0/

DOI: doi:10.1556/2006.5.2016.042

Abstract

Background and aims: Since the inclusion of Internet Gaming Disorder (IGD) in the latest (fifth) edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) as a tentative disorder, a few psychometric screening instruments have been developed to assess IGD, including the 9-item Internet Gaming Disorder Scale - Short-Form (IGDS9-SF) - a short, valid, and reliable instrument.

Methods: Due to the lack of research on IGD in Slovenia, this study aimed to examine the psychometric properties of the IGDS9-SF in addition to investigating the prevalence rates of IGD in a nationally representative sample of eighth graders from Slovenia (N = 1,071).

Results: The IGDS9-SF underwent rigorous psychometric scrutiny in terms of validity and reliability. Construct validation was investigated with confirmatory factor analysis to examine the factorial structure of the IGDS9-SF and a unidimensional structure appeared to fit the data well. Concurrent and criterion validation were also investigated by examining the association between IGD and relevant psychosocial and game-related measures, which warranted these forms of validity. In terms of reliability, the Slovenian version IGDS9-SF obtained excellent results regarding its internal consistency at different levels, and the test appears to be a valid and reliable instrument to assess IGD among Slovenian youth. Finally, the prevalence rates of IGD were found to be around 2.5% in the whole sample and 3.1% among gamers.

Discussion and conclusion: Taken together, these results illustrate the suitability of the IGDS9-SF and warrants further research on IGD in Slovenia.

Item Details

Item Type:Refereed Article
Keywords:Internet Gaming Disorder, internet addiction, Slovenian samples, psychometric validation, DSM-5
Research Division:Medical and Health Sciences
Research Group:Public Health and Health Services
Research Field:Mental Health
Objective Division:Health
Objective Group:Public Health (excl. Specific Population Health)
Objective Field:Mental Health
UTAS Author:Pontes, HM (Dr Halley Pontes)
ID Code:132462
Year Published:2016
Web of Science® Times Cited:46
Deposited By:Psychology
Deposited On:2019-05-08
Last Modified:2019-06-14
Downloads:4 View Download Statistics

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