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Evaluating the effectiveness of an online simulation to teach business skills
journal contribution
posted on 2023-05-19, 15:45 authored by Whitton, N, Hynes, NEducational computer games and simulations are increasingly being seen as a novel way to facilitate student interaction and engagement. However it is often unclear exactly which aspects of game-based courses students are motivated by or how they interact with each other on such courses. This paper describes the implementation and evaluation of a collaborative game-based course for final-year marketing students and discusses student expectations, motivations, attitudes toward the game and group working patterns.
History
Publication title
e-Journal of Instructional Science and TechnologyVolume
9Pagination
1-8ISSN
1324-0781Department/School
TSBEPublisher
Distance and e-Learning Centre, University of Southern QueenslandPlace of publication
Toowoomba, QueenslandRights statement
Copyright 2006 eJISTRepository Status
- Restricted