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The efficacy of interactive, motion capture-based rehabilitation on functional outcomes in an inpatient stroke population: a randomized controlled trial

Citation

Cannell, J and Jovic, E and Rathjen, A and Lane, K and Tyson, AM and Callisaya, ML and Smith, ST and Ahuja, KD and Bird, ML, The efficacy of interactive, motion capture-based rehabilitation on functional outcomes in an inpatient stroke population: a randomized controlled trial, Clinical Rehabilitation pp. 1-10. ISSN 0269-2155 (2017) [Refereed Article]


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The Author(s) 2017. Licensed under Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) https://creativecommons.org/licenses/by-nc/4.0/

DOI: doi:10.1177/0269215517720790

Abstract

OBJECTIVE: To compare the efficacy of novel interactive, motion capture-rehabilitation software to usual care stroke rehabilitation on physical function.

DESIGN: Randomized controlled clinical trial.

SETTING: Two subacute hospital rehabilitation units in Australia.

PARTICIPANTS: In all, 73 people less than six months after stroke with reduced mobility and clinician determined capacity to improve.

INTERVENTIONS: Both groups received functional retraining and individualized programs for up to an hour, on weekdays for 8-40 sessions (dose matched). For the intervention group, this individualized program used motivating virtual reality rehabilitation and novel gesture controlled interactive motion capture software. For usual care, the individualized program was delivered in a group class on one unit and by rehabilitation assistant 1:1 on the other.

MAIN MEASURES: Primary outcome was standing balance (functional reach). Secondary outcomes were lateral reach, step test, sitting balance, arm function, and walking.

RESULTS: Participants (mean 22 days post-stroke) attended mean 14 sessions. Both groups improved (mean (95% confidence interval)) on primary outcome functional reach (usual care 3.3 (0.6 to 5.9), intervention 4.1 (-3.0 to 5.0) cm) with no difference between groups ( P = 0.69) on this or any secondary measures. No differences between the rehabilitation units were seen except in lateral reach (less affected side) ( P = 0.04). No adverse events were recorded during therapy.

CONCLUSION: Interactive, motion capture rehabilitation for inpatients post stroke produced functional improvements that were similar to those achieved by usual care stroke rehabilitation, safely delivered by either a physical therapist or a rehabilitation assistant.

Item Details

Item Type:Refereed Article
Keywords:Feasibility; exercise; self-management; technology; virtual reality
Research Division:Medical and Health Sciences
Research Group:Clinical Sciences
Research Field:Physiotherapy
Objective Division:Health
Objective Group:Public Health (excl. Specific Population Health)
Objective Field:Disability and Functional Capacity
UTAS Author:Cannell, J (Mr John Cannell)
UTAS Author:Rathjen, A (Ms Amy Rathjen)
UTAS Author:Tyson, AM (Mrs Anna Tyson)
UTAS Author:Callisaya, ML (Dr Michele Callisaya)
UTAS Author:Ahuja, KD (Dr Kiran Ahuja)
UTAS Author:Bird, ML (Dr Marie-Louise Bird)
ID Code:118781
Year Published:2017
Web of Science® Times Cited:1
Deposited By:Health Sciences
Deposited On:2017-07-20
Last Modified:2018-09-13
Downloads:58 View Download Statistics

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